| Counter-Strike Source - Tips and Tweaks Guide |
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| Written by Terry Cameron | |
| Monday, 22 June 2009 18:03 | |
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This guide will help setup some very handy settings that Counter-Strike: Source has for advanced users. I thought I would write an article just to give those of you who play CSS the MUST DO tips and tweaks for the game. This guide may be updated in the future so keep an eye on it from time to time. Enabling the ConsoleBefore you can do anything in this guide you will need to enable the console. It will allow you to manually edit settings by typing in CVAR (Console Variable) commands.
RatesRaising rates will make CSS run smoother and shot accuracy will 'feel' better. It is highly recommended to raise your data rates in CSS to get the best playing experience. You must have a high speed Internet connection to make use of these rates, also make sure you have the correct connection speed set in the Steam Client before changing the values below. Here is a list of the commands that you can type into the console: rate This is usually capped on the server side at either 30000 or 20000 depending on the servers setup. I recommend setting it to 30000 because the server will automatically limit the rate to a lower number if needed. Example: rate 30000 cl_cmdrate This can be raised to 100. Depending on what server you are playing in you may need to lower this rate if the connection isn't very good and you are getting loss or choke. Example: cl_cmdrate 100 cl_updaterate This can be raised to 100 as well. Depending on what server you are playing in you may need to lower this rate if the connection isn't very good and you are getting loss or choke. Example: cl_updaterate 100 Net GraphType 'net_graph 3' in console to display it on the screen. You can also use the numbers 2 and 1 to display the graph with more information, but 3 is the preferred way. Net_graph shows the connection information between the server and your computer. It is the best way to tell if there is a connection problem and monitor your fps. FPS: Frames Per Second. The higher this number the better. Higher numbers mean smoother video performance. Ping: The time it takes for a packet of information to travel round-trip from your computer to the server and back. Lower is better. In: Data coming from the server. Out: Data going to the server. Loss: Packets lost due to network problems. These problems can be caused by your computer, the server you are connected to or anywhere in between. Don't bother trying to solve Choke problem if you have a Loss problem. Choke: If you have choke that means the server is wanting to send you information but cannot. There can be many reasons for choke but most of the time decreasing the cl_updaterate and cl_cmdrate can help resolve the problem. Net Graph Placement Depending on your screen size or personal preference you may want to change the location of the net_graph. To do this just use the following numbers: 1 = right side of screen CrosshairThe ability to change your crosshair properties can also be done using CVARs. Some of these settings are available in the main game options as well. cl_crosshairusealpha - Enables crosshair transparency. Example: I have a 20" wide-screen monitor and I play CSS at 1680x1050. I find that the cross-hair works best for me at size 1600.
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